In March of 2018 I founded the game studio DYKOM SOFTWARE, and began work on it's first game ARKSYNC. Making games for the various companies I've worked with has been an incredible experience, but as those who have followed me here know building my own ideas was always the end goal. It's costed a great deal, but I'm closer than ever to reaching creative independence. Thanks for following along.
Wired from the ashes of twin stick Shooters, ARKSYNC evolves the genre with breakneck player movement and lethal enemy AI. Kill for energy to buy weapons, utilities, and upgrades; then risk it all as you enter the depths of a quarantined evacuation facility. It's the only way to take this robot teddy bear home.